Recently when posing a Genesis morph I encountered a problem with the fingers and arms that were distorted. The fingers looked like ribbons and I had no idea how to fix it. It took a couple of hours to find the right information and to fix the problem – permanently.
What Ribbon fingers look like in Daz,
First of all I need to point out that this was a Genesis Base Morph that I have changed in Hexagon to create a new figure. I have made her smaller than the original Genesis morph and that is where the problems started. You can see it clearly when you look at the bone structure. The bones of the new morph does not follow the shape of the original Genesis figure.
This also happens when you apply a younger figure and one of the forums spoke about problems with Genesis 2.
As I mentioned before the bone rigging is getting messed up. There is a quick fix by going into Edit>Rigging and adjust the rigging to the shape. That will fix it but it is a pain to do every time you start up studio.
Permanent fix for Ribbon fingers.
I have tried many things to fix it permanently but I found that this worked the best. Saving as a new morph asset did not work for me. When I saved it as a Figure/Prop Asset, it worked.
How to save a Head and Face preset of a morph in Daz3D
September 12, 2016
This is Nelmi
Nelmi 3D Content Creator and Photographer
Hey, I am Nelieta. I am a 2D and 3D content creator that work exclusive with Renderosity. I create gaming textures, terrains, Iray Shaders, Backgrounds and Characters for Daz Studio.
When I am not doing design work, I take photographs. In fact, photography is what made me go into 3D work in the first place. I sell stock photos exclusive on Dreamstime.